Privacy
No accounts, no ads, no analytics and no tracking. If you never play online, nothing leaves your phone.
What stays on your phone
Your career, your settings and the club member you bowl as are kept only on your phone. They're never sent to us. Deleting the app deletes them.
What is sent when you play online
The game only contacts our match server when you open Multiplayer. To run a match, the server holds:
- a random player id the game makes the first time it runs. It isn't linked to your name, your Apple ID or your device's advertising identifier;
- the name of the club member you bowl as, which comes from the game's made-up roster and is never your own name;
- the match itself: the settings, every delivery, the scores, and whose turn it is.
There's no chat and you can't type anything for other players to see. Anyone who has a match's code can watch that match, so only share it with people you're happy to have watching.
How long it is kept
- A match is deleted 30 days after it ends, along with its place in your list of matches.
- A match nobody bowls in ends by itself after three days on the turn clock, then goes the same way.
- A match that was set up but never started is deleted after 30 days.
- A PLAY ANYONE request is dropped once you're matched, or after about ten minutes.
To have a match deleted sooner, email us its code.
Who handles it
The match server runs on Cloudflare. Like any internet service, Cloudflare sees your IP address when your phone connects, and its technical logs, which we use only to fix faults, are kept for a few days. We don't use your IP address to identify you, and we don't sell or share any of this, or use it for advertising.
Questions
Email privacy@solutionrooms.uk. This policy was last updated on 7 November 2026.